Posts Tagged ‘lua’

Pseudo-Classes in Lua

Wednesday, February 4th, 2009

Lua doesn’t have classes built in, but they can be simulated using tables. Let’s see how we can do this by attempting to create a math library which will contain some basic functions and values. (more…)

Introduction to Lua

Tuesday, February 3rd, 2009

Lua is a very elegant and powerful language. It is designed to be used as an extension language, but you can also use it by itself. It is very lightweight and extensible, and has a very simple and elegant C API. It is very popular in the video gaming industry as an extension language. (more…)